Augmented Reality on Smart Phones [B1]


Thanks to advances in smartphone technology, augmented reality has escaped from the lab and is able to reach a wide audience for the first time. A new class of AR “browsers” and tools for authoring and hosting content makes it possible for almost anyone to create augmented reality learning experiences. As an emerging technology, the industry lacks standards and the landscape is constantly changing.

This session will help developers and content publishers navigate this confusing landscape and experiment with AR for the first time. We’ll compare the set of AR browsers targeting smartphones and look at tools for helping content providers to publish their material. We’ll also discuss the limitations and potential pitfalls associated with this nascent medium. Both technical and social issues with current smartphone AR offerings could lead to disillusionment once the initial “wow” factor fades. We’ll look at the user experience patterns and the issues for social interaction they can cause. As well as me talking, there will be discussions and some practical demonstrations are planned. So if you got a smartphone for Christmas, bring it along!


The slides are available from Prezi.